The lessons allow you to create chapters for different topics and level of difficulty, so that you can share your knowledge in a structured way and allow players to pick a topic or progress through them in a natural way.
Guide→ Dowloaded page or during the Draft.
Go to the Editor, open one of your guide and navigate to one of the Items & Abilities , Custom , or Jungle (if your guide is for a jungler) tabs.
<aside> 💡 By carefully selecting which tips are displayed in different lessons, you create a learning path, where players can learn every concept step by step, easily navigate between lessons, and track their progression.
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<aside> ⚠️ Bear in mind that you have to meet the requirements of the “progression” content tag (listed in the “Publish” tab) for players to see and use those lessons
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You create a guide that includes basic tips to learn a champion and advanced tips that allow players to truly step up. Displaying them in every single game can overwhelm players. There will be too many of them, and they will require different mastery levels.
With the learning path feature, you can create a smooth learning curve for players where they will be able to learn a champion, step-by-step.
Let's say we want to create a guide for Nidalee Jungle. The first thing to learn as a beginner would be to clear the jungle efficiently. So in the first lesson, we'll only create tips on that specific topic.
